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The reverberation time measurement is defined by the time it takes a sound to attenuate 60 dB after the source is stopped. In the real life we can experience reverb times from approximately 0 sec. (outdoors or in anechoic chambers) to something like 10 – 12 sec. In special reverb chambers the time may exceed 20 sec. Control rooms normally should have a reverb time around 0.2 – 0.3 sec.

Why do we have reverberation? The speed of the propagating sound wave is very slow – at least compared to light: approx. 1130 ft. or 340 m per sec.

If there are no reflecting surfaces between the sound source and our ears, only the direct sound is heard and there is no reverberation.

If there is a single reflecting surface we may hear the reflected sound in one way or another, but there is still no reverberation.

If the sound is generated in a room, there are a whole lot of reflections. Each of these travels different paths with different distances on the wayto the receiver. Each time the sound hits a surface it may loose some energy if the surface is absorbing.

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One sound source, one receiver and no room. Only the direct sound is received.

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One sound source, one receiver and one reflecting surface. The sound is received twice. (In the control room this is normally experienced as comb filtering, see later).

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One sound source and one receiver in a room. The sound impulse is reflected in many surfaces. All the reflections are melting together and heard as reverberation.